HomeWalkthroughDay 3

DAY III · 7 DUTIES

DAY III · FINAL RECORD

Servant of the Lake Day 3 Walkthrough

The final day brings alchemy, dinner and the last preparations for departure.

Follow all seven duties in order, solve the Science Board and dinner puzzles, and keep 100% extras visible if you do not want to miss the final Notebook entries.

7 ASSIGNMENTS

0 / 7

31 / 31

Going for 31/31? Day 3 contains several easy-to-miss Notebook entries, especially around Alchemy and Dinner preparation.

Story

0 / 7 complete

DAY III EXTRAS

0 / 14 complete

Start Looking for the Cat

Answers

100%

Day 3 Task List

Day III Route

18

18. Looking for the Cat

Morning · Morning hallway

Look for the cat in the morning hallway before the alchemy work begins.

Show steps
  1. 1. Finish the Maid interaction
  2. 2. Handle the painting
  3. 3. Finish the William interaction

Notebook entries

You're done when: The morning hallway sequence has moved into Alchemy.

19 · Major puzzle

19. Assisting in Alchemy

Morning · Science room

Three different puzzle types converge here: a cabinet code, a directional sequence and a 15-piece Science Board.

Solve the cabinet, the Left / Right sequence and the 15-piece Science Board.

CabinetLeft / RightScience BoardJuicerPlantElixir

Science Cabinet Code

Puzzle answer

Left / Right Solution

Left / Right Solution

Science Board Solution

Place the 15 symbols in this exact layout.

Science Board Solution

Open interactive Science Board Solver

Notebook entries

Alchemy still won’t complete?

Open full Alchemy walkthrough

You're done when: The cabinet, Left / Right, Science Board and elixir chain are complete.

20

20. Unforeseen Maintenance

Afternoon · Afternoon hallway

Complete the maintenance and Maid progression needed before entering the kitchen.

Handle the unexpected repair in the afternoon hallway.

1 optional extra

Show steps
  1. 1. Finish the hallway repair
  2. 2. Complete the Maid progression
  3. 3. Enter the kitchen

You're done when: Maintenance is done and you can enter the kitchen.

NextPreparing Dinner

21

21. Preparing Dinner

Afternoon · Kitchen

Prepare the dinner courses in the kitchen before anyone sits down.

Kitchen Prep Board

Ingredient → Process → Dish → Ready to serve

Potatoes

Raw

Cooked

Baked

Ready

Soup

Ingredients

Cooking

Ready

Cake

Ingredients

Cake finished

Ready

0 / 4

Notebook entries

You're done when: Soup, potato dish, cake and required ingredients are ready to serve.

Final act

22 → 23 → 24

22 · Major duty

22. Dressing up for Dinner

Evening · Dressing room

This task is not only about clothing. William, Aldous, Alexandra and the Maid all have preparation requirements before dinner can begin.

0 / 4

William

Not ready

Aldous

Not ready

Alexandra

Not ready

Maid

Not ready

Telescope Box Code

Puzzle answer

The code opens the Telescope Box, then the observation chain.

2 optional Notebook entries hidden

You're done when: William, Aldous, Alexandra and the Maid are all ready for dinner.

NextServing Dinner

23 · Major puzzle

23. Serving Dinner

Evening · Dining room

3 courses

Assign all three courses correctly; the main course accepts more than one equivalent arrangement.

0 / 3

Appetizer

Appetizer

Open Dinner Solver

Tap a dish, then a guest.

Open Dinner Solver

3 courses

Food complete

Character reactions

Aldous / Alexandra / William / Maid

Dinner complete

All three courses are correct but dinner still hasn’t ended? Finish the remaining character reaction / interaction sequence.

Open Dinner Solver

Notebook entries

You're done when: All three courses are served and the character reactions have finished.

NextThe Departure

24 · Final duty

24. The Departure

Night · Cell

Complete Alexandra’s final sequence, solve the clocks and work through the multi-stage mechanical lock.

1 Alexandra

2 Clocks

3 Screws

4 Pipe & Holes

5 Latch / Exit

1. Alexandra

2. Clocks

The Departure reuses the same three clock targets from the Catacombs. Same settings as Day 2 Cellar.

Bronze
Silver
Gold

3. Screws

0 / 4

4. Pipe and Holes

Move the pipe progressively farther to expose the three interaction points. Right appears first, then Middle, then Left.

Each hole accepts Fork or Hairpin. There is no frozen required tool order.

5. Latch

After the lock stages are complete, drag the latch almost fully to the end of its track.

Everything else done but the lock still won’t finish? Make sure the latch has been moved essentially all the way across.

Departure stuck?

Open full Departure diagnostic

1 optional achievement

Notebook entries

You're done when: Alexandra, clocks and the mechanical lock have all finished.

Day 3 Completion Checklist

The three days are complete

The three days

0 / 24 tasks

Post-game · Spoilers

Something remains after Day 3.

Reveal secret route

Day 3 FAQ

01What is the Science Cabinet code?

2451. Alchemy

02What is the Left / Right sequence?

Left, Left, Right, Right, Left, Right. Alchemy

03What is the Telescope Box code?

6294. Dressing

04What food should each person get at dinner?

See the Dinner Solver for Appetizer, Main and Dessert plates. The main course accepts equivalent arrangements. Dinner Open Dinner Solver

05What should I do if The Departure lock will not finish?

Check the screws, pipe position, hole interactions and latch separately. The lock uses several mechanical stages rather than one single solution. Departure

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