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Walkthrough · 24 Duties

Servant of the Lake Complete Walkthrough

24 tasks · 3 days · Story and 100% progress

Follow all 24 Servant of the Lake tasks across Day 1, Day 2 and Day 3. Use the route below to find your current duty, reveal puzzle answers only when needed, and check the extra conditions behind puzzles that refuse to progress.

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Current task01 · The Arrival

Start with The Arrival

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Answers

100%

Day I · 9 tasks

Day 1 Walkthrough — Arrival to the Attic

The Arrival → Searching the Attic

Complete nine duties from your arrival at the manor through Aldous’ morning routine, the reception, tea and the final attic search.

0 / 9 complete

Current task: The Arrival

01Current task

The Arrival

Prologue · Carriage

Inspect the carriage, clear the floorboard, and take the first key into the manor.

1 Notes

Show steps

02

Preparing Breakfast

Morning · Morning hallway

Prepare Aldous’ breakfast in the hallway before bringing the finished pan to his room.

1 Notes

Show steps

03

Waking up Aldous

Day 1 · Morning · Aldous's room

Feed, groom and fully dress Aldous. If he refuses to progress, check all five clothes and both slippers.

Day 1 · Task 3

Major puzzle

2 Notes

You'll solve

Breakfast · 5 clothes · Both slippers

Stuck?

Aldous still won’t continue?

Check all five clothes and both slippers.

Check what's missing

04

Preparing the Reception

Afternoon · Afternoon hallway

Set the afternoon hallway in order so the house is ready to receive guests.

Show steps

05

Welcoming the Guests

Afternoon · Garden

Meet the guests in the garden and open the suitcase once you have the code.

1 Notes

Show steps

06

Serving Tea

Day 1 · Evening · Evening hallway

Repair the cup and combine the Maid, Cat and tea-item chains before serving Alexandra.

Day 1 · Task 6

Major puzzle

You'll solve

Repaired cup · Maid / Cat · Tea tray

Stuck?

Tea looks finished but nothing happens?

Check sugar, milk, repair and cup states.

Check what's missing

07

Opening the Reunion

Evening · Guest room

Open the reunion in the guest room and keep the evening moving.

1 Notes

Show steps

08

The Night Watch

Night · Night hallway

Walk the night hallway and get the house ready for the attic.

Show steps

09

Searching the Attic

Day 1 · Night · Attic

Read the stars in the attic and open the hatch. The story sequence is enough to continue; extra codes belong to 100%.

Day 1 · Task 9

Major puzzle

2 Notes

View detailed Day 1

Day II · 8 tasks

Day 2 Walkthrough — William, Hunting, Bathing & the Cellar

Preparing Coffee → Inspecting the Cellar

Day 2 contains the game’s most common progression blockers. Several puzzles require both the correct answer and the correct item or character state.

Day 2 contains several puzzles where the visible answer alone may not be enough.

0 / 8 complete

Current task: Preparing Coffee

10

Preparing Coffee

Morning · Morning hallway

Make coffee in the morning hallway before taking it to William.

Show steps

11

Waking up William

Day 2 · Morning · William's room

Wake William with coffee and complete his eyes, hat, scroll, egg and Timepiece progression.

Day 2 · Task 11

Major puzzle

2 Notes

You'll solve

Coffee · Both eyes · Hat · Scroll · Egg

Stuck?

Coffee done but William still won’t wake?

Check both eyes, the hat and the window knob.

Check what's missing

12

Cleaning the Floors

Afternoon · Afternoon hallway

Clean the afternoon floors so the household can move on.

1 Notes

Show steps

13

Going Hunting

Day 2 · Afternoon · Hunting grounds

Finish Aldous’ hunting and butcher sequence before using the cabin code.

Day 2 · Task 13

Major puzzle

2 Notes

You'll solve

91276 · Aldous at the table

Puzzle answer

Hidden to avoid spoilers.

Stuck?

Entered 91276 but the cabin is still locked?

Check Aldous’ progression to the table.

Check what's missing

14

Doing the Washing

Evening · Laundry

Finish the laundry and take the Bathroom Key before you leave. The duty can look done without it.

1 Notes! Missable

Show steps

15

Helping with Bathing

Day 2 · Evening · Bathroom

Complete Alexandra’s bath from soap and stitches through the suitcase code and Timepiece.

Day 2 · Task 15

Major puzzle

4 Notes! Missable

You'll solve

281 · 5 stitches · Soap · Comb · Maggot

Puzzle answer

Hidden to avoid spoilers.

Stuck?

Bath sequence won’t finish?

Check all 5 stitches and the Maggot state.

Check what's missing

16

Night Time Duties

Night · Cellar door

Clear the night duties and open the way down to the cellar.

Show steps

17

Inspecting the Cellar

Day 2 · Night · Cellar & catacombs

Solve the clocks, place all three Timepieces and clear every remaining Catacombs gateway condition.

Day 2 · Task 17

Major puzzle

You'll solve

Three clocks · 3 Timepieces · Gateway

Stuck?

All three clocks are correct?

Check Timepieces and Gateway requirements.

Check what's missing
View detailed Day 2

Day III · 7 tasks

Day 3 Walkthrough — Alchemy, Dinner & the Departure

Looking for the Cat → The Departure

Finish the final seven duties, including the Science Board, dinner preparations, the three-course meal and the departure from the manor.

0 / 7 complete

Current task: Looking for the Cat

18

Looking for the Cat

Morning · Morning hallway

Look for the cat in the morning hallway before the alchemy work begins.

1 Notes

Show steps

19

Assisting in Alchemy

Day 3 · Morning · Science room

Solve the cabinet, the Left / Right sequence and the 15-piece Science Board.

Day 3 · Task 19

Major puzzle

4 Notes

You'll solve

2451 · L L R R L R · 15-piece board

Puzzle answer

Hidden to avoid spoilers.

Stuck?

Cabinet open, board wrong?

Any one of the 15 symbols in the wrong slot will fail.

Check what's missing

20

Unforeseen Maintenance

Afternoon · Afternoon hallway

Handle the unexpected repair in the afternoon hallway.

1 Notes

Show steps

21

Preparing Dinner

Day 3 · Afternoon · Kitchen

Prepare the dinner courses in the kitchen before anyone sits down.

Day 3 · Task 21

Major duty

1 Notes

22

Dressing up for Dinner

Day 3 · Evening · Dressing room

This task is not only about clothing. William, Aldous, Alexandra and the Maid all have preparation requirements before dinner can begin.

Day 3 · Task 22

Major puzzle

Final act

2 Notes

Puzzle answer

Hidden to avoid spoilers.

Stuck?

Dressed but dinner won’t start?

One of the four preparation states is still incomplete.

Check what's missing

23

Serving Dinner

Day 3 · Evening · Dining room

Assign all three courses correctly; the main course accepts more than one equivalent arrangement.

Day 3 · Task 23

Major puzzle

Final act

3 Notes

You'll solve

Appetizer · Main course · Dessert

Stuck?

Your plating looks different from a screenshot?

Check the constraints, not one picture.

Check what's missing

24

The Departure

Day 3 · Night · Cell

Work through Alexandra’s final sequence, the clocks and the multi-stage mechanical lock.

Day 3 · Task 24

Major puzzle

Final act

1 Notes

You'll solve

Screws · Pipe · Fork · Hairpin · Latch

Stuck?

Holes aren’t appearing?

Move the pipe farther. The lock is more than the first step.

Check what's missing
View detailed Day 3

The three days

0 / 24 complete

  • Day I0 / 9
  • Day II0 / 8
  • Day III0 / 7

Next

The Arrival

Continue Day 1

Walkthrough help

Servant of the Lake Walkthrough FAQ

01Correct code but nothing happened?

Some puzzles also require an item, NPC or progression state. Open the task’s Stuck section to check the missing condition instead of repeatedly entering the same answer.

02Can I replay a task?

After the ending, Notebook replay lets you return to earlier duties for missed notes and optional steps without repeating the whole three-day route.

03Do I need every Notebook entry to finish?

No. Story progress only needs the required duty states and items. Notebook entries and achievements are tracked separately for 100%.

04Can I return for achievements?

Yes. After the ending you can pick up missed notes and optional achievements without repeating every task from the start.